League Of Legends Riven Zac Globburt

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Restores Health over 15 seconds. In addition, damaging a Champion after destroying a Ward inflicts 30 - 90 bonus magic damage based on level. This effect cannot be used against the same turret more than once every 8 seconds. This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds. Ahri , Darius , Ekko , Vladimir. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. Minion Dematerializers are on cooldown for the first s of the game.

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Font of Life Impairing the movement of an enemy champion marks them for 4s. You have up to 2s after the shield expires to use this effect. Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal less damage. Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed monsters or enemy minions, gain an additional 2. Hextech Flashtraption While Flash is on cooldown it is replaced by Hexflash. Channel for 2s to blink to a new location. Goes on a 10s cooldown when you enter champion combat. Magical Footwear You get free Slightly Magical Boots at 10 min, but you cannot buy boots before then.

For each takedown you acquire the boots 30s sooner. Perfect Timing Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect. Future's Market You can enter debt to buy items. The amount you can borrow increases over time. Minion Dematerializer Start the game with 6 Minion Dematerializers that kill and absorb lane minions instantly.

Minion Dematerializers are on cooldown for the first s of the game. Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 3 mins, until 12 min. Consuming or selling a Biscuit permanently increases your mana cap by Popularity Winrate Grasp of the Undying Every 4s in combat, your next basic attack on a champion will: Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Once a leader in the warhosts of Noxus, Riven is an expatriate in a land she previously tried to conquer. She rose through the ranks on the strength of her conviction and her brutal efficiency, and was rewarded with a legendary runic bladehowever, on the Ionian front, Riven's faith in her homeland was tested and ultimately broken. Having severed all ties to the empire, she now wanders with her shattered sword, seeking atonement for a past she cannot forgive.

Built on perpetual conflict, Noxus has never had a shortage of war orphans. Physical strength and ferocious will kept the children alive and working on the hard scrap of land, but Riven hungered for more than simply bread on the table. She watched conscriptors from regional warbands visiting the farms, year after year, and in them, she saw a chance at the life she dreamed of.

When she finally pledged the empire her strength, she knew Noxus would embrace her as the daughter she longed to be. Riven proved a natural soldier.

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Young as she was, her years of hard labor allowed her to quickly master the weight of a longsword taller than herself. Her new family was forged in the heat of battle, and Riven saw her bond to her brothers- and sisters-in-arms as unbreakable.

So exceptional was her dedication to the empire, that Boram Darkwill himself recognized her with a runic blade of dark stone, enchanted by a pale sorceress within his court. As this new war dragged on, it became clear that Ionia would not kneel. Across countless campaigns, Riven would gladly have given her life for Noxus, but now she saw something awry in these other soldierssomething that made her deeply uncomfortable.

Channel for 1 second to grant a spell shield that blocks the next enemy ability. Lasts for 7 seconds 40 second cooldown. Can move while channeling, but taking damage breaks the channel. Your basic attacks can now overheal you. Excess life is stored as a shield that can block damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds. While moving, build stacks of Momentum, increasing movement speed by up to 60 at stacks. Momentum decays while under the effect of a stun, taunt, fear, polymorph, or immobilize effect. Basic attacks deal 1 magic damage per stack of Momentum, discharging all stacks.

Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions. After killing any enemy, your next damaging spell will deal 40 bonus physical damage 30 second cooldown. After poaching 4 large monsters from the enemy jungle, transforms into a Serrated Dirk.

Basic attacks slow the target's Movement Speed for 1. Moving and attacking will make an attack Energized. This effect can critically strike. Doubles your critical strike chance. Minimum bonus physical damage dealt is Maximum bonus physical damage dealt to monsters and minions is User's Life Steal is applied to bonus physical damage dealt.

Recharges every 20 seconds. Earn gold using this item. Holds up to 4 charges which refill upon visiting the shop. Spawns a Void Gate for seconds second cooldown. Every 4 seconds the gate makes a Voidspawn. Grants Warmog's Heart if you have at least maximum Health. Champion becomes invulnerable and untargetable for 2.

Designate an allied champion as your Partner 90 second cooldown. Champions can only be linked by one Knight's Vow at a time. Size of zone increases with bonus armor. Basic attacks deal 15 magic damage on hit. At max stacks, gain Guinsoo's Rage. Every other basic attack triggers on hit effects twice. While at half stacks, melee champions' next attack will fully stack Rageblade.

Grants a decaying shield to nearby allied champions for 2. Shield per level uses the higher of your level or the target's level. Shield ratio scales with your level. Basic attacks deal 42 bonus magic damage on hit. Basic attacks steal 3 Magic Resist from the target on hit 6 if the attacker is melee , up to a maximum of 30 Magic Resist.

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Post a Comment Your name: Guardian Guard allies within units of you, and allies you target with spells for 2. The fragile amphorae they carried on their wagons had no purpose on any battlefield she could imagine Built on perpetual conflict, Noxus has never had a shortage of war orphans. Eyeball Collection Collect eyeballs for champion and ward takedowns. Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to mana. Every other basic attack triggers on hit effects twice. Bonus effects are based on target's level.

Zac Guide for League of Legends:

  1. Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to mana.
  2. Zac runes Popularity Winrate Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
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  4. At max stacks, gain Guinsoo's Rage.
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  8. In addition, damaging a Champion after destroying a Ward inflicts 30 - 90 bonus magic damage based on level.
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