Skyrim Builds Daedric Seducer The Succubus Of Elder

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To be honest, the gameplay seems like it might border on being a little too standard Mage for me, BUT, with that said We have launched Pokeswap. Some people have asked me to make a Succubus follower after my 'Succubus Mayhem' mod for Skyrim, which basically introduced some seriously dangerous As mentioned, Aspect of Terror will stack with Augmented Flames to keep even lower level spells fairly effective throughout. In folklore traced back to medieval legend, a succubus plural succubi is a female demon appearing in dreams who takes the form of a human woman in order to seduce men , usually through sexual intercourse.

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Or at least the animations! In fact if someone ever does that I'll start working on the succubus system immediately! Didn't realize they were a different breed. I am currently working on a stand alone race. I am intrigued at the idea of choosing a different transformation since I can make an item or even a spell that will induce the transformation. I'd love to take look at your scripts.

Looking at examples made by others is the fastest way to learn for me. Fingers crossed, but I'm slowly leaning towards making this mod. I need to adapt it for Skyrim though, for example I need to make workaround for lack of attributes. Again, fingers crossed, I don't promise anything, don't get you hopes up. I'm going to start slowly this time and keep this slow pace.

I'm going to release the mod "soon". Since my last message I finished combat feeding and added a few other small features. Now I have just dialogue and menu for unlocking powers to do and it will be it. I've been silently waiting for someone to do a quality succubus mod like this too.

I have little to no skills but I did create my own succubus race in Skyrim for fun- look wise. I have no nifscope experience but I do know how to do 3D modelling and texturing very well. Am a game design student I am really tempted to make a go at this. You would help me a great deal. PM me, if you are interested in cooperation, I'll tell you how I'm going to deal with appearance of succubi.

Im about done with finals so I should have a lot of freetime coming up. Ive been fooling around in max, I mostly know Maya and Softimage so its been slow going, but im getting my barrings I also need to sit down with nifscope and figure that one out. Rather than just suggesting what to do, but not contributing anything to the mod, I've decided to rip off succubus file from Vindictus, and make a character for skyrim.

I heard that you need make tri files to make facial expression. As I said, I don't want to limit players by forcing specific race or even armor. Everything can by done by adding non-playable "transformation armor" horns, tail, etc. Also note - personally I don't like the idea of having latex and synthetic leather in Skyrim.

If I'm going to make this mod, it will be as much lore friendly as possible.

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Looks like I misread the part about not contributing. Well from what I've heard, some succubus uses fingernails or claws to attack, but most of them use scythe And I also heard that Succubus is half human and half devil. I'm not too sure , so they can transform either human or devil whenever they want to.

In modern fictional representations, a succubus may or may not appear in dreams and is often depicted as a highly attractive seductress or enchantress; whereas, in the past, succubi were generally depicted as frightening and demonic. The premise of the build revolves around this skill as your mortal form is magical trickery.

This is your primary skill and really comes in handy on the harder difficulties, turning enemies against each other or scaring them off to buy yourself space. At higher levels you can use it to disappear completely which is quite helpful for getting the drop on enemies or hiding when in a tight spot.

Aspect of Terror perk will supercharge your flame spells when added to Augmented Flames, giving you lots of stopping power on higher difficulties. Quiet Casting allows you to lurk in the shadows while minions and summoned creatures draw the enemy fire.

As a daedra, your connection to the planes of Oblivion is very strong. This will be your second most important skill. The focus is on summoning allies, particularly on atronachs and later, dremora lords. Bound weapons are useful for soul trapping, and will do even more damage when you get sneak attack perks and use potent enchanted items to boost the corresponding skill.

Apply found poisons to them for some extra power. Using the glitch listed below to get Summon Gargoyle in human form is a lot of fun, especially when combined with the Amulet of the Gargoyle. This is a zero armor rating build that relies solely on flesh spells for physical defense.

Get to the Mage Armor perks as quickly as possible because that is the only thing protecting you from non-magical attacks. Having magic items is incredibly helpful on higher difficulties. I kept some item sets that improve one-handed and archery for use with bound weapons. This also will increase the power of sneak attacks.

A great trick for getting some emergency magicka is to hotkey or d-pad map a magicka boosting item and quickly add and remove the item. This trick saved my ass countless times when coupled with Fast Healing. The focus is on flame spells as this is the most destructive type of spell and you hail from the Deadlands, a realm of fire and lava.

As mentioned, Aspect of Terror will stack with Augmented Flames to keep even lower level spells fairly effective throughout. Impact is very helpful for keeping enemies at bay and buy you time to cast a new spell or escape if necessary. Respite returns your stamina to you and Recovery helps to ensure a steady magicka pool.

The famous Necromage perk will generally improve your potency which is particularly helpful for raising the level cap on Illusion spells. Only three perks are taken here so that you can gain massive benefits from sneak attacking and take full advantage of your vampiric stealth boost.

Once Illusion is sufficiently high you can cast the Invisibility spell and crouch in the midst of combat to gain a sneak attack. Ingesting vampire dust is also a great way to achieve on-the-fly sneak attacks. As mentioned, combining enchanted items that boost the corresponding weapon skill will add more strength to your sneak attacks despite lack of combat training.

You are basically a walking swiss army knife of spells, cycle through them using whatever you see fit for a given situation. That said you will almost always want to make sure you activate an Alteration fles spell for protection. Your strongest magical focus should be on Illusion as this is what the roleplay revolves around. The one aspect that deviates from magic is stealth.

Use a found poison on a bound sword with the Shrouded Hand Wraps and add an enchanted ring necklace combo to boost One-Handed for maximum damage at epic level. Your follower and summoned creature can be excellent distractions allowing you to go for the sneak attack. It can also be great to unload a cascade of fire magic or spawn a conjured ally from a hidden position once Quiet Casting is acquired.

Use Whirlwind Sprint to move about silently and control your position on the battlefield. Altmer is the obvious choice given their magicka boost. The Highborn racial power is quite helpful in any situation and will grant a steady stream of magicka when out during daylight hours.

One cool trick I liked was using Highborn right before transforming into a vampire lord. They also get Fury as a starting spell which allows you to dive right into Illusion. Nord and Imperial have excellent illusion based special powers, which can buy you room to transform into your true form or escape. The Breton racial ability will impede summoning but is still quite useful to a pure mage, so weight that choice if this is your preferred race.

Dark Elves have some useful skill boosts and a racial ability that befits a creature from the Deadlands, so they are also a strong candidate. One minor but somewhat relevant issue is that some races get a dirty face when feeding is neglected. This is purely cosmetic, but since the roleplay calls for an attractive woman I found it off-putting.

Health was very important for me on Legendary, so even though magicka is crucial, I kept them both about the same. Until you reach in Enchanting, focus on magic enhancing gear however you see fit. While creating this build I stumbled upon something very interesting: This is a very useful find because not only does it maintain the base effect of summoning two gargoyles, but also whatever you enchant it with applies to Vampire Lord form.

This exploit makes using that form much more viable in the daylight as you can improve your magicka regeneration. This was my endgame gear: Amulet of the Seducer. Ring of the Erudite. For use with Bound Sword Sneak Attacks. Today she had finally gathered all the required supplies and set up a summoning circle in a secluded spot within the Lake Arrius caverns.

The final stage was to cast the spell. It took all of her energy, but Psylia was able to pull it off due to the purity of her Altmer blood and a few magical trinkets she had discovered in her travels. The invasion starts today! There was a flash of blue light and then a monstrous winged Daedra emerged, then instantly morphed into a stunningly beautiful woman.

Psylia was momentarily awestruck but she soon regained her composure and spoke in the most authoritative tone that the young high elf could muster. I summoned you to this realm and you must do as I command! What is your bidding? The daedra held up a hand and Psylia paused, curious about what it wanted to say. Psylia instinctively grabbed the item from the air.

The second her hand closed around the object, the monster lunged forward on leathery wings and tore open the throat of the young Mythic Dawn initiate. As blood gushed from her neck, the last thing Psylia would ever hear was laughter Hi everyone, I hope you all enjoy my submission to the first character building contest ever! So the basic idea of this flips around being a Vampire Lord.

The winged monster is your true form and your human, elf or beast race body is a magical disguise that allows you to blend into society. Lesser daedra have always intrigued me and I wanted to explore this Daggerfall enemy. This concept is going for a sort of succubus vibe, a devilish woman who lures men in with her beauty and then strikes.

Furthermore, to challenge myself I decided to put the difficulty up to Legendary. I will admit, there are some pretty overpowered tricks that I applied, but bear in mind that this was my first foray into Legendary mode. I had a blast learning all of the magic schools and being able to pull out many different effects on a whim.

So without further ado, here is the build! When Martin Septim became the avatar of Akatosh and defeated Mehrunes Dagon, he sealed this plane off from the realms of Oblivion. Whether summoned individually or part of the invading forces, you have become trapped on the mortal plane. While some daedra would wish to return home, the Daedra Seducer relishes the opportunity to bend mortal wills and earn influence within their society.

In the Deadlands you were rigidly bound to a single caste but in the realms of mortals you have the ability to constantly increase your power and authority. Trick mortals into following you with unswerving loyalty and use them to protect you, as being separated from your home plane for many years has taken its toll on your body.

Let mortal men beware, behind the kind and beautiful mask of illusion lies a true monster. The premise of the build revolves around this skill as your mortal form is magical trickery. This is your primary skill and really comes in handy on the harder difficulties, turning enemies against each other or scaring them off to buy yourself space. At higher levels you can use it to disappear completely which is quite helpful for getting the drop on enemies or hiding when in a tight spot.

Aspect of Terror perk will supercharge your flame spells when added to Augmented Flames, giving you lots of stopping power on higher difficulties. Quiet Casting allows you to lurk in the shadows while minions and summoned creatures draw the enemy fire. As a daedra, your connection to the planes of Oblivion is very strong.

This will be your second most important skill. The focus is on summoning allies, particularly on atronachs and later, dremora lords. Bound weapons are useful for soul trapping, and will do even more damage when you get sneak attack perks and use potent enchanted items to boost the corresponding skill.

Apply found poisons to them for some extra power. Using the glitch listed below to get Summon Gargoyle in human form is a lot of fun, especially when combined with the Amulet of the Gargoyle. This is a zero armor rating build that relies solely on flesh spells for physical defense. Get to the Mage Armor perks as quickly as possible because that is the only thing protecting you from non-magical attacks.

Having magic items is incredibly helpful on higher difficulties. I kept some item sets that improve one-handed and archery for use with bound weapons. This also will increase the power of sneak attacks. A great trick for getting some emergency magicka is to hotkey or d-pad map a magicka boosting item and quickly add and remove the item.

This trick saved my ass countless times when coupled with Fast Healing. The focus is on flame spells as this is the most destructive type of spell and you hail from the Deadlands, a realm of fire and lava. As mentioned, Aspect of Terror will stack with Augmented Flames to keep even lower level spells fairly effective throughout.

Impact is very helpful for keeping enemies at bay and buy you time to cast a new spell or escape if necessary. Respite returns your stamina to you and Recovery helps to ensure a steady magicka pool. The famous Necromage perk will generally improve your potency which is particularly helpful for raising the level cap on Illusion spells.

Only three perks are taken here so that you can gain massive benefits from sneak attacking and take full advantage of your vampiric stealth boost. Once Illusion is sufficiently high you can cast the Invisibility spell and crouch in the midst of combat to gain a sneak attack. Ingesting vampire dust is also a great way to achieve on-the-fly sneak attacks.

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Looking at examples made by others is the fastest way to learn for me. Also you can deplete enemies from their stamina, making them less likely to kill you at such a close range. The Seducer revels in spilling mortal blood and contracts are a great way to earn money for purchasing spell tomes. Login Sign Up Menu. No gay sex though. Nothing is more easier when 10 enemies, have become 3. What is your bidding?

Daedra Seducer:

Killing My Own Kid Prank! Level 81 build http: This is part of the reason why Breton is the best race in the game by opinion. You are basically a walking swiss army knife of spells, cycle through them using whatever you see fit for a given situation. It's unknown whether this unique transport mechanism is a result of the Torpor itself or simply the odd machinations of Vaermina, but the potential for using the Dreamstride to penetrate seemingly impassible obstacles certainly outweighs its mysterious nature.

Also, Daedric Succubi can instantly seduce any mortal without mental protection of any kind. Ingesting vampire dust is also a great way to achieve on-the-fly sneak attacks.


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